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The Skulls

Discussione in 'Halo Serie (Halo, Halo 2 e Halo 3)' iniziata da X-Spartan, 9 Gennaio 2005.

  1. X-Spartan

    X-Spartan Tribe Newbie

    Registrato:
    7 Gennaio 2005
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    Sparsi nei livelli, di solito a difficoltà Leggendario, vi sono dei Teschi, che se presi (con il tasto X) daranno particolari effetti

    La guida in inglese (non l'ho trovata in ita)

    -[The Armory]
    Legendary only. The Armory is a really small level, with no fighting in it, but
    it does have a skull. Start the level on legendary, and go through the routine
    exercises (thumbstick setting, shield info). Sarge will now arrive in a little
    subway type vehicle. You're supposed to get in, but don't.

    Wait in that room for a while. Sarge will periodically talk to you, telling you
    to hop in the car. At one point he'll say "Would it help if I said please?" At
    this point, you can hop in the car.

    When you start moving, facing the right side (that is, look out the window to
    the right of the direction the train is moving). For best results, just hold X
    the entire trip. If you don't want to do that, in one of the first rooms that
    you pass, they'll be a crate with the skull on it. So long as you're looking at
    the skull and holding X as you pass, you should pick it up.

    This will activate a mode with no name. It makes enemies know your position at
    all times, even if you have active camouflage.

    ========
    -[Cairo]
    (verified by video)
    Legendary only. There are a couple places in the level with several potted
    plants, and a raised platform on either side of the room. Go to the second one,
    after you begin the chapter "Priority Shift." Kill all the enemies (easier said
    than done).

    There are two short platforms in the room. There used to be a red Elite and a
    plasma turret Grunt on each. Look above them and try to find which has an area
    above it. It'll have many support beams, and glass windows.

    On that platform, jump onto the glass bordering it. If the glass is gone, jump
    onto the metal pieces that used to frame the glass. From there, look up towards
    the ceiling. There should be a slanted beam directly in front of you. Crouch-
    jump onto it.

    The top of that area should have one large beam supported by many smaller ones,
    like:
    ________
    / / / / /

    Kind of. Jump onto one of the central beam's supports, then make a crouch-jump
    towards the main beam. Notice how this beam is actually two smaller beams. Be
    careful to jump far enough to land on it, but don't fall between the two.

    Once on the main beam, walk to the right side of the room. There will be a
    platform next to a window. In the far left corner of this platform will be a
    trash can. Under it is the Thunderstorm skull. This apparently promotes all
    enemies to their highest rank.

    =============
    -[Metropolis]
    (verified by video)
    Legendary only. Go through the until where you come out of the sewers, into a
    field with a couple Jackal snipers, and a Scarab in the background. Go to the
    middle platform, with a giant, fairly ornate, curved beam thingy going up.
    Grenade jump onto it, and walk to the top. At its peak, head to the left tower,
    and walk around the left edge. You should come across a skull to activate Catch
    mode.

    Effects: Enemies will always drop two grenades, and are much more likely to
    throw them.

    ============
    -[Outskirts]
    Possibly the easiest to find. Can be done on any difficulty. At the very
    beginning of the level; go through the first door, turn around, and jump onto
    the light above the door. Crouch-jump onto the building to your left (if your
    back is to the wall). There'll be a decent length hallway/alleyway on top of the
    building, and at its end will be a small pile of grenades and the skull.

    Effects: Activates "Blind Mode." Removes your HUD entirely. This setting is
    apparently preserved through other levels and profiles. There is no way to exit
    this mode, short of restarting your Xbox.

    ==============
    -[The Arbiter]
    Must be in legendary mode; at one point in the level, you commandeer a Banshee
    and have to help a friendly Phantom take down some enemies, as you look for the
    heretic leader. Once you get in the Banshee, fly straight down, to the base of
    the station. Try to see how the station base is divided into three sections.
    Each section has a domed part, with a slanted piece right above it. The slanted
    piece is, well, slanted, diagonally, so the gap between it and the dome becomes
    increasingly smaller.

    In one of the center dome/slant areas, underneath the slant, will be some
    dancing Grunts. In the middle of the Grunty circle will be the skull. Pick it up
    to activate "Grunt Birthday Party." From now on, every time you get a headshot
    on an enemy, they will explode with the force (and appearance) of a plasma
    grenade.

    Shielded enemies must have their shields brought down before exploding, and hit
    must be a headshot (so no using other explosives if you want an exploding
    Grunt).

    =============
    -[The Oracle]
    (verified by video)
    Legendary only. Go through the level until you come across a room overlooking a
    heretic/flood fight. You're supposed to break some glass and jump in with the
    fight, so do so. Once you're in the room, however, do whatever you need to
    (grenade jump, crouch-jump, hop on other objects, etc.) to get past the glass on
    the other side of the room.

    That is, when you came in, you were on a ledge surrounding the room and broke
    the glass to hop in. On the other side of the room, there is another area the
    exact same (surrounds the room, lots of glass). Get up there. Once up, head to
    the left to find a circle of writhing Flood. Grab the skull to activate Famine
    Mode.

    Effects: Any weapon you pick up will have half the ammo that it would have
    normally.

    =============
    -[Delta halo]
    Not too hard to find, but you have to get through half of this level on
    legendary mode. Nonetheless, go through until you come across the structure with
    the Covenant "pouring out of the middle." Take out any immediate enemies, and
    head to the left of the structure. There'll be a short ramp leading to an area
    with a couple plasma turrets. Head to the end of this platform, to the wall.
    There should be a small ledge (kind of like a light fixture, but not glowing), a
    little ways up the wall (eye level or a little higher). Crouch-jump on it, then
    jump to the platform on the left.

    Once up there, look up and slightly to the right for another platform, higher
    up. If this is co-op, have one player stand against the wall. The other player
    jumps on top of him, then easily jumps the rest of the way.

    If this is single player, toss a plasma grenade at the ground, and crouch-
    grenade jump up. You should come across two camo Elites dancing, more or less.

    Effects: "Envy Mode," apparently allows you to use active camouflage just as you
    do as the Arbiter, by pressing the white button.

    =========
    -[Regret]
    Legendary only. Play through, until you come across the first gondola (right
    after a Hunter fight). Hop on and travel across. On the other side, go into the
    building. Immediately inside will be a large stone cube. Jump onto it and look
    up for a ledge. Jump onto the ledge and walk outside.

    Once outside, head to the left. Jump up to another ledge (actually just another
    tier of the structure). Do whatever you need to do in order to make progress
    along the outside of the building. Under one of the ledges will be a small
    grassy area with two dancing-cloaked-sword Elites. Jump down there.

    Between the two Elites is the skull.

    Grab the skull next to them to activate Assassins mode, turning all enemies
    invisible.

    ==================
    -[Quarantine Zone]
    Easier than it sounds. You need to be on legendary, but you don't have to do any
    fighting. As soon as the level starts, turn around and look for a tunnel/cave.
    Go through it to come into an empty field. Stay against the left side of the
    field to find one of the giant mist pits. Along wall surrounding this pit is a
    long ledge. Start walking down it. At its end will be a floating skull. Grab it
    to activate Sputnik mode.

    Sputnik mode causes things to fly farther. Meleeing dead bodies, grenading
    enemies, and the like will cause that object (or objects) to fly much farther
    than they would have normally. Can also be used for easier vehicle launching.

    ===============
    -[High Charity]
    Legendary only. Near the end of the level, you'll take an elevator up, which
    will lead to a rather large room. In this room, you have to destroy some objects
    in order to open the door on the other side. Do so, and go through the door.
    You'll come across another room. This one is circular, and will have a glowing
    pedestal in its center.

    Once you're in this room, Cortana will open another door to reveal an elevator,
    then tell you to take that elevator up. As soon as you step onto the elevator,
    look up and hold X. You'll be sent up, and in the middle of the elevator shaft
    will be the skull. So long as you're holding X when you see it, you'll
    automatically grab it.

    Unlocks "Iron" mode, which apparently means vehicles take less damage.

    ====================
    -[The Great Journey]
    Legendary only. Fight through the level until you come to the point where you
    have to give Sarge air cover with your Banshee (while he's in a Scarab). You can
    actually give Sarge support if you want, but make sure you make it to the end of
    the path alive.

    Land your Banshee on a ledge above the door (where Sarge will blow a hole) and
    get out. Walk on the ledge to the left of the door. Look for an ornate (highly
    decorated) stone and jump on it. Walk up to the top, and head to the back of the
    structure. You'll walk across a large dirt area, and in the back will be a
    really big support beam, that appears to be almost vertical.

    Walk up the beam. You can't go extremely fast up it, but you can get up.
    Eventually, the beam will level out for a few feet, before becoming vertical
    again. On the part where it levels off is the skull.

    Effect: "Black Eye" mode; your shield will not recharge by itself. You must
    melee an enemy to death to gain some shield back.




    E ora invece quelli ke ho trovato io stesso:
    (in ita!)

    ----Sobborghi:
    (fatelo in cooperativa)
    Leggendario: passate per la solita porta e saltate sopra la luce della porta di fronte con i 2 personaggi in coop. (vi è una piccola sporgenza)
    ora, saltate sopra il vostro compagno e da li saltate a sinistra, sul tetto ondulato marrone.

    Una volta sopra, vi è a sinistra uno stretto passaggio, in fondo trovate uno skull.
    Per prenderlo premere X
    Effetto: fino al riavvio della xbox, non visualizzerete + armi, puntatore, munizioni e energia in modalità campagna... 'na meccia....


    ----L'Arbiter
    (meglio da soli)
    Leggendario
    Bene, non dovete far altro che farvi strada tra nemici agguerritissimi fino al punto in cui, a bordo del vostro fido Banshee, dovreste aiutare il Ghost amico.

    Naturalmente a noi nn ce ne frega niente: andate + in basso possibile (volando, naturalmente, e non abbiate paura di cadere: nn puoi se sei su un shee...) e noterete che la struttura intera è sorretta da tre grandi "poligoni" in uno dei punti di giuntura di un poligono con il resto della struttura (mi sembra sia di quello centrale...) troverete dei grunt ke ballano intorno a uno skull, scendete dal shee vicino a essi e prendete il teschio (sono inoffensivi)

    Effetto: in teoria (ma boh, io nn ho notato differenze... ) prima di uccidere un nemico devi consumare tutto il suo scudo e funzionano solo colpi alla testa (granate e altro nn dovrebbero far nulla)



    ------Zona in quarantena (o qualcosa di simile)
    (come volete, è una cazzata bestiale)
    Leggendario
    Un livello in cui nn serve combattere...
    Guardate in giro, e troverete un tunnel
    (appena inizia il livello, spostando la visuale sulla sinistra, vicino a uno dei buchi...)
    Percorretelo tutto e troverete un altro posto, ora non dovete far altro che camminare a tutta sinistra, a ridosso dei muri, senza mai interrompervi, fino a quando non ci è che è una caduta e un piccolo microscopico poligonetto in basso a sinistra (sempre!) saltateci e vedrete che in realtà dietro di quel muro il poligono nn è che un sentiero, percorretelo e alla fine ci sarà uno skull fluttuante ((NON ANDATE A DESTRA, C'è UN SENTIERO SIMILE E + VISIBILE, MA UNA BARRIERA INVISIBILE NON VI PERMETTERA DI ACCEDERVI!)

    EFFETTO: (in teoria) ogni cosa che vola lo fa + velocemente, dai cadaveri che esplodono, ai mezzi e ai nemici (io nn ho visto chissà che differenza, ma vabbè)


    Tutti questi effetti sono annullabili riavviando l'Xbox.
    Pare funzionino solo in campagna.
    Per ora è tutto gente!
    :mavieni: