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Released: Halo Map Tools v3.5

Discussione in 'Console News, Articoli e Recensioni' iniziata da Ivan, 13 Aprile 2004.

  1. Ivan

    Ivan Administrator

    9 Dicembre 2002
    "Mi Piace" ricevuti:
    Halo Map Tools v3.5

    >> MonoxideC released the last and final version of his Halo Map Tools.
    What's new/fixed:

    * [Blank Space injector] You can use this to add chunks of blank space to an extracted metadata file. It'll automatically correct the offsets in the XML. This is a tool for the l33t modders out there that need such a thing. If you don't know how it could be useful, then chances are you don't have a use for it. But if you're one of those super l33t few, you could probably pull off cool things like.. adding a new seat to a vehicle, or secondary fire to a weapon that doesn't have it.
    * [Model De-Crapper] When you rebuild a map with new models, their vertex and index data doesn't exist, and their meta points to the wrong place. This will fix that problem and create a new bsp chunk for you at the same time. The result? You're models will actually look like they should! *GASP* BONER! DIE!
    * [Extract Range] This will let you recursively extract a manually specified range of data from a map. This is a very helpful part of SP to MP conversion. You can then manually set an index build offset when you rebuild a map.
    * [Misc things] There are some bug fixes and a new feature that shows your recently opened maps on the file menu so you can just choose one instead of having to browse for it.

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