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Ecco le specifiche del nuovo mostro: Xbox360

Discussione in 'Xbox360 General Chat' iniziata da Ghico, 13 Maggio 2005.

  1. Ghico

    Ghico Tribe Member

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    Come da topic, sono state pubblicate sul sito MS di Xbox le specifiche del nuovo gioiellino:

    Xbox 360 System Performance Specifications

    Custom IBM PowerPC-based CPU Three symmetrical cores running at 3.2 GHz each
    Two hardware threads per core; six hardware threads total
    VMX-128 vector unit per core; three total
    128 VMX-128 registers per hardware thread
    1 MB L2 cache

    CPU Game Math Performance 9 billion dot product operations per second

    Custom ATI Graphics Processor 10 MB of embedded DRAM
    48-way parallel floating-point dynamically scheduled shader pipelines
    Unified shader architecture

    Polygon Performance 500 million triangles per second

    Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA

    Shader Performance 48 billion shader operations per second

    Memory 512 MB of 700 MHz GDDR3 RAM
    Unified memory architecture

    Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
    256 GB/s memory bandwidth to EDRAM
    21.6 GB/s front-side bus

    Overall System Floating-Point Performance 1 teraflop

    Storage Detachable and upgradeable 20GB hard drive
    12x dual-layer DVD-ROM
    Memory Unit support starting at 64 MB

    I/O Support for up to four wireless game controllers
    Three USB 2.0 ports
    Two memory unit slots

    Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
    Built-in Ethernet port
    Wi-Fi ready: 802.11a, 802.11b, and 802.11g
    Video camera ready

    Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD • Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
    Ability to rip music to the Xbox 360 hard drive
    Custom playlists in every game
    Built-in Media Center Extender for Windows XP Media Center Edition 2005
    Interactive, full-screen 3-D visualizers

    High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing
    Standard-definition and high-definition video output supported

    Audio Multi-channel surround sound output
    Supports 48KHz 16-bit audio
    320 independent decompression channels
    32-bit audio processing
    Over 256 audio channels

    System Orientation Stands vertically or horizontally

    Customizable Face Plates Interchangeable to personalize the console
  2. Leone

    Leone Tribe Member

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