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#209 (permalink) |
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Tribe Newbie
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Ragazzi è stato reso disponibile il Download del Firmware 2.20 Debug Editon.........
Added 2.20 Debug Firmware for collectors:http://www.ps3news.com/forums/downlo...o=file&id=3955 Also, XVISTAMAN2005 are you familiar with using IRC? A few of the resident PS3 Devs would like to speak with you if possible... if you need help with connecting, etc just reply and myself or CJPC will assist you. In short, if you grab the client from http://www.mirc.com and install it, then connect to an EFnet server and join #ps3news you will be able to reach them. A quanto pare su un'altro sito(Ps3News) è uscito un file con la lista dei file che vengono Flashati nella EEPROM delle ps3 Debug e ora si ha accesso ai File System per cambiare gli input che manda la EEPROM alla XMB. Ultima modifica di Shorty : 20-05-2008 alle ore 22.22.12. Motivo: altre news |
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#210 (permalink) | |
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Tribe Member
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Citazione:
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#212 (permalink) |
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Tribe Member
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Per ogni Firmware Retail c'é un relativo Firmware Debug, ad esempio esistono due firmware 2.20: uno Retail e uno Debug, e così via per ogni firmware.
Per me il prossimo Firmware Debug che verrà rilasciato sarà il 2.30 o 2.35 ![]() ![]() ![]() ![]() ![]() ![]() Giulio19992 ha aggiunto 1 Minuti e 51 Secondi più tardi... Ufficialmente però questo Debug Firmware si chiama 220.002 |
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#214 (permalink) |
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Tribe Member
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Vi posto il suo Changelog
cell/ +---target +---updater +---debugging_station +---PS3UPDAT.PUP.220.002.forDEX.release.20080321 :Update Data ---------------------------------------------------------------------- Changes in Release 220.002 ---------------------------------------------------------------------- [ New Features ] - The following menu has been added to the system software. Please refer to "System Software Overview" and "Debugging Station Software Setup Guide" for more details. - "Settings" -> "Debug Settings" -> "Wake On LAN"(On/Off) "Wake On LAN " using "Magic Packet" has been supported. To use this feature, select "On". - A USB mass storage, which is inserted into Reference Tool or Debugging Station, has been added to the ordinary output destination of a core file, to be generated with the core dump feature. To specify a USB mass storage for the output destination of the core file, please select "On (Save to /dev_usb)" from Settings -> Debug Settings -> Core Dump menu on System Software. - The following menus have been added to the System Software: As for details, please see the "System Software Overview" document. *Settings -> Remote Play Settings -> Audio Output Settings This sets the audio output destination (PSP(TM) or PS3 (TM)) in remote play. If PS3(TM) is selected, it is set as is in the Settings -> Sound Settings -> Audio Output Settings menu. *Settings -> Debug Settings -> Display HDD Free Space This is a feature to display the free space of the hard disc drive even when a game application is being processed. *Settings -> Debug Settings -> Fake Free Space This is a feature to virtually change the free space of the hard disc drive. *Settings -> Debug Settings -> Fake Limit Size This is used for Fake Free Space feature, too. *Settings -> Debug Settings -> Video Upload Debug An item that sets the debug feature of the video upload utility has been added. When this is set to ON, an uploaded video will be forcibly set to private. Please refer to the "Video Upload Utility Overview" document for more details. - The following menus have been added to the system software because the game content utility has been newly added: * Settings -> Debug Settings -> Game Type(Debugger) The information obtained using the boot information acquisition feature can be set from this menu. The game termination behavior when a disc is ejected can be set as follows: Disc Boot Game:Issue a game termination event that is invoked by a disc eject HDD Boot Game: Do not issue a game termination event that is invoked by a disc eject Patch: Issue a game termination event that is invoked by a disc eject * Settings -> Debug Settings -> GameContentUtil Boot Path (Debugger) * Settings -> Debug Settings -> GameContentUtil dirName (Debugger) * Settings -> Debug Settings -> GameContentUtil Boot Path (/app_home/PS3_GAME/) The information obtained using the boot information acquisition feature can be set from these menus. - From the Check menu in the Game column, all the files that are contained in the USRDIR directory can be checked for the following contents: - Disc boot game - HDD boot game - Game data - The test, to be done at Settings -> Network Settings -> Internet Connection Test menu of System Software, has been modified to see if a rooter, which supports the IP fragment packet, is used or not. If this test is failed, the following message appears: "The router in use may not support IP fragments, and the communication features of some games may be restricted. For details, contact the router manufacturer." [Known Bugs/Restrictions] - Validation of a media or the file system itself cannot be performed from the Check menu in the Game column. When submitting a master disc, make sure to verify the disc that no error is present using the Disc Image Generator for PLAYSTATION(R)3 or the Disc Image Checker for PLAYSTATION(R)3. ---------------------------------------------------------------------- Notes ---------------------------------------------------------------------- - The system software of the debugging station can be now downgraded to 2.20. Using this update data, you can also downgrade the system software version 2.X0 or later to 2.20. Note: Please refer to "5 Updating Flash Memory -> Downgrading the Flash Memory" of the "Reference Tool Software Setup Guide" document for more details on downgrading the Flash memory. ![]() ![]() ![]() ![]() ![]() ![]() |
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#217 (permalink) | |
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Tribe Member
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Citazione:
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#218 (permalink) | |
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Tribe Member
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Allora sono state aggiunte diverse funzionalità come ad esempio quella di visualizzare lo spazio libero di un disco e addiritttura di modificarlo a proprio piacimento, é stata anche aggiunta la funzionalità di remote play, ma noi sulle Retail già l'avevamo.
Una cosa interessante é questa Citazione:
![]() ![]() ![]() ![]() ![]() ![]() Ultima modifica di Giulio19992 : 20-05-2008 alle ore 23.19.50. |
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